'Imitation Game' Writer Slams 'Fact-Checking' Films As Misunderstanding Of Art

'Imitation Game' Writer Slams 'Fact-Checking' Films As Misunderstanding Of Art

Despite strong reviews, both "Selma" and "The Imitation Game" have been scrutinized by history buffs because of the factual accuracy, or lack thereof, within their narratives.

In a conversation with HuffPost Live on Wednesday, "Imitation Game" screenwriter Graham Moore stressed that these films, being pieces of art, should not be expected to fulfill the role of historical text.

"When you use the language of 'fact checking' to talk about a film, I think you're sort of fundamentally misunderstanding how art works," he explained. "You don't fact check Monet's 'Water Lilies. That's not what water lilies look like, that's what the sensation of experiencing water lilies feel like. That's the goal of the piece."

Rooted in "the true events that really happened," according to the film's director, Morten Tyldum (also on HuffPost Live), the Golden Globe-nominee for Best Picture was crafted to offer a unique perspective into the mind of British computer pioneer Alan Turing rather than a glance at his life's timeline.

"A lot of historical films sometimes feel like people reading a Wikipedia page to you onscreen, like just reciting 'and then he did that, and then he did that, and then he did this other thing' -- it's like a 'Greatest Hits' compilation," Tyldum said. "We wanted the movie to be emotional and passionate."

"Our goal was to give you 'What does Alan Turing feel like?'" he continued. "'What does his story feel like? What'd it feel like to be Alan Turing? Can we create the experience of sort of 'Alan Turing-ness' for an audience based on his life?'"

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