Computer games

If you were raised on the West Coast in the 1950s and 1960s, you were probably taught that games -- Scrabble, Chinese Checkers, Pick Up Sticks, Monopoly etc. -- were for rainy days. In my family it was a sin to be indoors on a sunny Saturday or Sunday, or after school, or on summer vacation.
This lucidly written updated book by independent literary scholar Marie-Laure Ryan addresses virtual reality (VR) not as a medium associated with specific hardware, but more loosely as a form of storytelling primarily concerned with immersion and interactivity.
Response-inhibition training shows exciting potential as a training method for police and the military. The findings might also lead to more insights into cognition and firearms, insights with the potential to reduce society's death toll.
Welcome to the latest generation of computer games. They don't so much help you escape reality as insert you back into it at a different angle.
To be a Gabriel Knight fan, growing up, felt like being in possession of a secret language. People might sometimes share the same favorite books, but games?