Games for Change

Games for Change is poised to bring about a new brand of morally responsible video games.
Games For Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts. G4C President Susanna Pollack and developer Greg Trefry discuss what it's like to engage and entertain gamers without the use of robots, cops or aliens.
I asked Susanna Pollack, President of Games for Change, what she believes are the key improvements needed in the next decade to make games better educational tools. "If we want kids to play games for learning, the games need to be as compelling as Call of Duty, Skyrim, and DDR."
DOOM, DUKE NUKEM, ABE'S ODDYSEE, DRIVER, ENTER THE MATRIX......I watched as my husband and his business partners launched
In a globally interconnected world, what better vehicle for redefining tribal associations than a worldwide communications network?
In between monitoring unannounced celebrity cameos at the VMAs and overseeing the creation of the next hit TV show, Stephen
Many of Zynga's popular Facebook games like FarmVille and ChefVille have creatively incorporated virtual goods that players
Reality is the world after the fall and games are offering one of the few glimpses of the new Eden -- a place where people find meaning and purpose, a world of global cooperation, a community where epic healing can happen.
I don't think people who play Zynga games are bad. Just like I don't think the grandma in Vegas is bad. They're just sad.
Though his writing has impacted people worldwide, prolific journalist Nicholas Kristof is set to parlay his dedication to