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"With VR, well, we're trying to figure it all out, man. It's about story telling right now, and it's just too early to talk business."
The company is keeping relatively quiet about its augmented-reality goggles.
With some specialized headsets and cameras, it's now possible to beam someone's 3D image to another location in real time.
Hacking TV's Steve Rosenbaum went to TED in Vancouver and reports on some mind-blowing demos: and - -Yahoo bails out of original
Stephenson's Metaverse is a virtual reality space, a completely immersive computer-generated experience whose users have minimal ability to interact with the real world. In contrast to this fictional vision is today's burgeoning field of augmented reality (AR), a technology that superimposes visual information or other data in front of one's view of the real world.
Microsoft made a splash last month when it unveiled a concept that, until now, we've only seen in movies: glasses that project interactive holographic images onto the real world. Dubbed "HoloLens," they can be used to learn how to make household repairs, build prototypes in mid-air, and even take a virtual walk on Mars.
All in all, the only restriction to this hardware is its battery life, but with the up and coming long range wireless chargers we have seen at CES 2015, even that problem will be solved soon.