Girls Understand Technology Better Than Boys On This Test

Eighth-grade girls outperformed boys in technology and engineering literacy.
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In the latest National Assessment for Educational Progress, eighth-grade girls outperformed their male peers in technology and engineering literacy.
Jonathan Kirn via Getty Images

There's a dearth of female employees at tech companies, but that doesn't mean girls don't have the skills or knowledge to succeed in that field.

New results from the National Assessment for Educational Progress -- also known as the Nation's Report Card -- show that eighth-grade girls are, on the whole, outperforming boys in measures of technology and engineering literacy. The exam was administered in 2014 and represents the first time NAEP has tested students on these topics. 

Over 20,000 eighth-graders in private and public schools across the country used computers to take the test, which focused on three content areas: technology and society, design and systems, and information and communication technology. Students were asked to solve problems about real-world scenarios using an interactive, multimedia format. 

Overall, 43 percent of eighth-grade students are proficient in technology and engineering literacy, according to the NAEP results. But some groups are performing much better than others. The test revealed a number of gaps in student scores based on sex, where students are from, their racial backgrounds and their families' income levels.

Overall, 45 percent of girls proved proficient in technology and engineering literacy, compared to 42 percent of boys. This is particularly surprising, according to Peggy Carr, the acting commissioner of the National Center for Education Statistics. Girls do not typically outperform boys on measures of math and science -- two subjects that require skills also used in technology and engineering fields, Carr said. This gender gap was especially pronounced for white and black girls, while Hispanic and Asian-American girls performed on par with their male counterparts. 

"We did not expect this pattern, and the pattern does seem to be pretty clear from the data overall," Carr told reporters. "It looks like girls have the ability and critical thinking skills to succeed in fields of technology and engineering, and that is worth noting."

“Girls have the ability and critical thinking skills to succeed in fields of technology and engineering.”

- Peggy Carr, National Center for Education Statistics

Carr hypothesized that these gaps might exist because parts of the test emphasized collaboration or communication, skills that could favor female students. Still, girls also performed well in other sections of the test.

More affluent students performed substantially better than their poorer counterparts, with only 25 percent of lower-income students scoring at or above the proficient level, compared to 59 percent of wealthier students. Only 18 percent of black students and 28 percent of Hispanic students achieved proficient scores or higher, compared to 56 percent of Asian-American and white students.

In a questionnaire associated with the exam, students indicated that they had gained a number of technology and engineering skills outside the classroom. Just over half of students said they took a class in school related to technology or engineering. Sixty-three percent of students said they picked up some of these skills from family members.

“The scores clearly show that when students have opportunities to engage with technology and engineering, they become fluent in the skills that prepare them for living and working in the modern world. But access to these opportunities from place to place is patchy,” Tonya Matthews, president and CEO of the Michigan Science Center, said in a press release. 

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Before You Go

Studies About Kids And Technology
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Source: Huffington Post (to read the actual study, visit Pediatrics -- subscription required)Gist: "New research out today by Dr Christakis finds that putting our time and energy into working to improve what our children watch, not just how much they watch, can have a positive impact on their behavior -- even for children as young as 3 years of age." (credit:Alamy)
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Source: Common Sense MediaGist: "While longitudinal research does allow us to speak in terms of a 'causal' relationship, it is probably more accurate and useful to think about media violence as a 'risk factor' rather than a 'cause' of violence — one variable among many that increases the risk of violent behavior among some children." (credit:Alamy)
January 2013: Screen Time Not Linked To Kids' Physical Activity(03 of17)
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Source: Reuters (to read the actual study, visit JAMA Pediatrics -- log-in required)Gist: "[R]esearchers said the new study backs up earlier findings showing too much screen time and not enough exercise may be separate issues that parents and schools need to address independently." (credit:Alamy)
December 2012: How Families Interact on Facebook (04 of17)
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Source: FacebookGist: "We investigated anonymized and automatically processed posts and comments by people self-identified as parents and children to understand how conversation patterns with each other might be a bit different from those with their other friends." (credit:Alamy)
November 2012: Parents, Teens, and Online Privacy (05 of17)
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Source: Pew Research CenterGist: "Most parents of teenagers are concerned about what their teenage children do online and how their behavior could be monitored by others. Some parents are taking steps to observe, discuss, and check up on their children’s digital footprints." (credit:Shutterstock)
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Source: C.S. Mott Children's Hospital National Poll on Children's HealthGist: "In this Poll, nearly two out of three adults expressed strong support for proposed COPPA updates, including requiring apps designed for kids to confirm that users are at least 13 and prohibiting apps from collecting personal information from users under age 13." (credit:Alamy)
November 2012: The Online Generation Gap(07 of17)
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Source: Family Online Safety InstituteGist: "These surveys indicate that teens’ concerns about their online safety parallel parents’ concerns more closely than parents realize and that many teens are taking steps to protect their privacy and personal information. Nonetheless, teens suggest that parents are not as informed about what their teens do online as parents think they are, and some teens are taking risks by providing personal information to strangers online." (credit:Shutterstock)
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Source: Common Sense MediaGist: "America’s teachers -- whether they are long-time classroom veterans or young, tech-savvy ones, at wealthy schools or low-income schools, public or private, elementary or high school -- surface relatively consistent concerns: Students are having issues with their attention span, writing, and face-to-face communication, and, in the experience of teachers, children’s media use is contributing to the problem. On the plus side, teachers find that young people’s facility with media is helping them find information quickly and multitask more effectively." (credit:Shutterstock)
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Source: Pew Research CenterGist: “The volume of texting among teens has risen from 50 texts a day in 2009 to 60 texts for the median teen text user. The frequency of teens' phone chatter with friends - on cell phones and landlines - has fallen. But the heaviest texters are also the heaviest talkers with their friends.” (credit:Alamy)
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Source: PediatricsGist: "There was no evidence that children receiving the active video games were more active in general, or at anytime, than children receiving the inactive video games." (credit:Alamy)
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Source: PediatricsGist: “This updated policy statement provides further evidence that media—both foreground and background—have potentially negative effects and no known positive effects for children younger than 2 years. Thus, the AAP reaffirms its recommendation to discourage media use in this age group. This statement also discourages the use of background television intended for adults when a young child is in the room.” (credit:Alamy)
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Source: Common Sense MediaGist: "Nine-month-olds spend nearly an hour a day watching television or DVDs, 5-year-olds are begging to play with their parents’ iPhones, and 7-year-olds are sitting down in front of a computer several times a week to play games, do homework, or check out how their avatars are doing in their favorite virtual worlds. Television is still as popular as ever, but reading may be beginning to trend downward. Having an accurate understanding of the role of media in children’s lives is essential for all of those concerned about promoting healthy child development: parents, educators, pediatricians, public health advocates, and policymakers, to name just a few." (credit:Shutterstock)
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Source: The Huffington PostGist: “[E]xperts have some serious concerns regarding the methods and conclusions of the first study evaluating the connection between cell phone radiation and brain cancer in children and teens. Not only was the study flawed, they note, but it was also financially supported by the cell phone industry.” (credit:Alamy)
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Source: PediatricsGist: “This study found that greater television and computer use was related to greater psychological difficulties, independent of gender, age, level of deprivation, pubertal status, and objectively measured physical activity andsedentary time.” (credit:Alamy)
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Source: PediatricsGist: "Viewing television and playing video games each are associated with increased subsequent attention problems in childhood. It seems that a similar association among television, video games, and attention problems exists in late adolescence and early adulthood." (credit:Alamy)
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Source: Pew Research CenterGist: “Fully two-thirds of teen texters say they are more likely to use their cell phones to text their friends than talk to them to them by cell phone.” (credit:Alamy)
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Source: Kaiser Family FoundationGist: “Today, 8-18 year-olds devote an average of 7 hours and 38 minutes (7:38) to using entertainment media across a typical day (more than 53 hours a week). And because they spend so much of that time ‘media multitasking’ (using more than one medium at a time), they actually manage to pack a total of 10 hours and 45 minutes (10:45) worth of media content into those 7½ hours.” (credit:Shutterstock)